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Crusader kings 3 expansions
Crusader kings 3 expansions







crusader kings 3 expansions

It's a really interesting playstyle that feels a lot different from how a game of CK3 normally goes. Even the horse lords of the steppe in CK2 couldn't just up and leave their old lives behind, aside from a special, one-time event that was specifically tied to the Magyars.

#Crusader kings 3 expansions series

This is the first time in the Crusader Kings series we've had true nomad mechanics. And the ever-present suggestion widget still follows the stained glass motif of the default UI, which feels particularly inappropriate when I'm sailing my longships around the cold North Sea in search of plunder. The character screen, for instance, looks identical to how it would playing as any other culture. Even the menu buttons on the right hand side now look rougher and more tribal.

crusader kings 3 expansions

The UI has gotten some nice little touch-ups, as well, with the top and bottom bars sporting thematically-appropriate, wood-carved dragon motifs. And they've added some gorgeous new backgrounds, including a cozy longhouse, to serve as the set for feasting, fighting, and fratricide. The shield for the Kingdom of Sweden, for example, bears a gold Thor's Hammer if you form it as a pagan, instead of the more familiar coat of arms the Christian Swedish monarchs wore historically. The coats of arms, too, reflect whether or not you've stayed true to your pagan traditions. Norse characters can pick from an armload of new hairstyles and beards, and wear historically appropriate clothing that even changes if you adopt a different culture or convert to a new religion. The most immediately noticeable additions are all visual.









Crusader kings 3 expansions